40% of the world’s population are gamers, so what role do blockchains play?
Gaming has become a global phenomenon with over 3.1 billion people (nearly 40% of the world's population) playing video games. Furthermore, the eSports market, a significant segment of the gaming industry, is experiencing rapid growth. It is projected to expand from $2.06 billion in 2024 to $9.29 billion by 2032, demonstrating a compound annual growth r…
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