Gaming the future
Written by Dr Jane Thomason, a world-renowned futurist, author and advocate for sustainable societal change through innovation and technology
In 2021, in Digital Bytes, I wrote about gamification, nudge economics and distributed autonomous communities (DAC) the link between gamification, blockchain and its combined potential for addressing global challenges. Gamers are of all ages, with an average age of 35-44 and a gender split of nearly 60-40 males to females. Asia leads the market, with 1.…
Keep reading with a 7-day free trial
Subscribe to Digital Bytes to keep reading this post and get 7 days of free access to the full post archives.